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馃帹 3D Graphics
Rendering, Shaders, Meshes, 3D Modeling, Vulkan
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Implementing
3D Graphics
Basics
hackaday.com
路
2d
馃
ai
Advanced GPU Optimization: Metal &
Vulkan
Compute
from zero to hero
dev.to
路
2h
路
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DEV
馃
ai
Generate
PBR
textures
for 3D models in seconds
texturefast.com
路
1d
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Hacker News
馃
ai
From Code to Shape: A Beginner鈥檚 Guide to
Unity
Mesh
Generation
dev.to
路
7h
路
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DEV
馃
ai
Real-time
PathTracing
with global illumination in
WebGL
erichlof.github.io
路
2d
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Hacker News
馃
ai
SahilK-027/threejs-gamedev-template
: Three.js template for game development with a well-structured architecture, asset and performance management, and debugging tools.
github.com
路
17h
馃
ai
Water animation using
vertex
visual
shader
in godot
ratmanstudio.itch.io
路
2h
路
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r/godot
馃幃
godot
Learn the
shader
techniques
that set you apart in this course
fragments.supply
路
3d
馃
ai
Gamma
Function: Visualization with complex
arguments
vanilla-gamma-graph.netlify.app
路
57m
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Discuss:
Hacker News
馃
ai
Godot 4.7 Making Progress On
Vulkan
Ray-Tracing
phoronix.com
路
17h
馃幃
godot
Made with
Kirby
getkirby.com
路
3h
馃幃
godot
My First
Vulkan
Extension
christian-gmeiner.info
路
1d
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Discuss:
Lobsters
,
Hacker News
馃幃
godot
nalinraut/mars
: Automated pipeline to
generate
3D scenes from images
github.com
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2h
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Hacker News
馃
ai
Programming
languages
mothcodes.bearblog.dev
路
1d
馃悕
python
Show HN: Two-Dimensional Phase
Portrait
Plotter
haraldrevery.com
路
5h
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Hacker News
馃
ai
Digging a little deeper into Intel's Xe3 architecture shows exactly why Panther Lake's iGPU is good: It's basically an Arc
A770
graphics card jammed into a
mobi
...
pcgamer.com
路
3h
馃
ai
From PDF to
.LBR
: Using Deep Think to Write Custom
CAD
Parts
blog.adafruit.com
路
5h
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Hacker News
馃
ai
Technically
, You Don鈥檛 Need A
GUI
To Design Stuff
tedium.co
路
2h
馃
ai
LLM-Driven 3D Scene Generation of
Agricultural
Simulation
Environments
arxiv.org
路
1d
馃幃
godot
GDC
2026 agenda includes
DirectX
State of the Union,
DirectX
ML session, and NVIDIA path tracing talk
videocardz.com
路
3h
馃
ai
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