Efecto: Building Real-Time ASCII and Dithering Effects with WebGL Shaders
tympanus.net·1w
🎞️Film Emulation
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I’m a designer. I don’t write shaders. Or at least, I didn’t.

But I kept seeing these dithered images everywhere—that crunchy, pixelated texture that feels both old and new. And I wanted to make my own. Not by running images through some filter, but in real-time, on 3D models, with controls I could tweak.

My first experiment was actually for Lummi, where I used v0 to prototype an effects tool. It was hacky and limited, but it worked well enough that I got hooked.

The Lummi effects tool I built with v0. Hacky, but it worked.

So I started building [Efecto](https://ef…

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