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🎮 Game Development
Game Loops, Entity Systems, Collision Detection, State Management
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Zero to Game Dev –
Thinking
Like
Coder
(Before Writing Code)
dev.to
·
17h
·
Discuss:
DEV
🕹
Retro gaming
Puzzle
Games That
Sharpen
a Developer’s Mental Modeling Skills
spin.atomicobject.com
·
9h
🕰️
Computing History
Game Development General
forum.agoraroad.com
·
3d
🕰️
Computing History
RuleSmith
: Multi-Agent LLMs for Automated Game
Balancing
arxiv.org
·
17h
🤖
AI
How To
Gamify
Your Next
Workshop
forrester.com
·
8h
🕰️
Computing History
A Trade
Wars
2002 inspired
pocket
game
jarv.org
·
1d
🕹
Retro gaming
Deadlock's
littlest
guy makes size matter in a way it almost never has in a
MOBA
before
pcgamer.com
·
2h
🕹
Retro gaming
What should I program?
jamesmcm.github.io
·
1d
🕰️
Computing History
Graphics
Programming
Conference
graphicsprogrammingconference.com
·
1d
🕰️
Computing History
Puzzle
Potential
jhyde.itch.io
·
1d
🕹
Retro gaming
Coding Classic
Arcade
Games with Claude
julsimon.medium.com
·
1d
🕹
Retro gaming
My
Workflow
for
Agentic
Coding
szymonkrajewski.pl
·
22h
🤖
AI
I recently released a prototype for my
roguelike
movement shooter,
Nexus
.
scarzehd.itch.io
·
16h
·
Discuss:
r/godot
🕹
Retro gaming
POINTS-GUI-G
:
GUI-Grounding
Journey
arxiv.org
·
17h
🕰️
Computing History
Scaling AI Agents: Mastering
Elasticity
, State, and
Throughput
with C#
dev.to
·
2h
·
Discuss:
DEV
🤖
AI
Looking for
Feedback
on my First Game Project
gnt-games.itch.io
·
3d
·
Discuss:
r/godot
🕹
Retro gaming
Syrillian/syrillian
: Magically Simple 2D & 3D Game Engine built on top of
wgpu
github.com
·
1d
·
Discuss:
r/rust
🕰️
Computing History
Command
and Control
halfworkshq.itch.io
·
1d
🕹
Retro gaming
A
Player-Centric
Model of Game
Perspective
fcsuper.blogspot.com
·
2d
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Discuss:
Blogger
🕹
Retro gaming
Roadmaps
and Plans
bluesnews.com
·
5h
🕰️
Computing History
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