Model-Based GUI Automation (Springer SoSyM)
🤖AI
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How to Think About Games: Godot
🕹Retro gaming
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I* built an arcade game. Things went wrong
🕹Retro gaming
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Build Galaga with ClojureScript & Scittle
clojurecivitas.github.io·1d
🕹Retro gaming
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Beckett 01 · Version Control for Space and Structure
inkandswitch.com·18h
⚙C++
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Red, green, refactor: writing perfect Go, with TDD
bitfieldconsulting.com·5h
🕹Retro gaming
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Gonka.ai – Decentralized Infrastructure for AI
🤖AI
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Transforming animation with machine learning
medium.com·1d
🤖AI
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Context-aware Learned Mesh-based Simulation via Trajectory-Level Meta-Learning
arxiv.org·13h
🤖AI
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More C64 BASIC Optimisations
retrogamecoders.com·5h
🕹Retro gaming
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Carmack on inlined code and functional programming
⚙C++
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I Built a Whole App Just to Keep My Characters Straight
spin.atomicobject.com·1d
🤖AI
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