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KnorrFG's Feed
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chrishuck/Mesh
_to_Solid: This is a macro to automate conversion of imported mesh objects into solid shapes for further
modification
codeberg.org
·
2m
🔧
Tooling
mcp
server
google.com
·
1d
🦀
Rust
LoopScript
esolangs.org
·
22h
💻
programming
Thoughts: Building Tools that
Serve
, not
Extract
blog.canoozie.net
·
21h
🔧
Tooling
How to Design a
Backpack
, According to Designers (with Mark
Thibadeau
)
carryology.com
·
9h
🔧
Tooling
Chasing a Zig
AVR
Segfault
Down to LLVM
sourcery.zone
·
1d
·
Discuss:
r/Zig
🦀
Rust
Private Data Space Model
privatedata.space
·
4d
🦀
Rust
Lessons from
BF-Tree
: Building a
Concurrent
Larger-Than-Memory Index in Rust
zhihanz.github.io
·
4d
·
Discuss:
Hacker News
🦀
Rust
Clean
Coder
: The Dark Path (2017)
blog.cleancoder.com
·
4d
·
Discuss:
Hacker News
⚠️
Error Handling
I built a “
deterministic
” LLM text
rephraser
with a validation pipeline - looking for architectural feedback
dev.to
·
7h
·
Discuss:
DEV
🔧
functional programming languages
Local-First AI: How
SLMs
are Fixing the
Latency
Gap 💻✨
dev.to
·
11h
·
Discuss:
DEV
🦀
Rust
Rethinking
Memory
Mechanisms
of Foundation Agents in the Second Half
arxiv.org
·
9h
🦀
Rust
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Show HN:
BestClaw
Simple
OpenClaw/MoltBot
for non tech people
bestclaw.host
·
1d
·
Discuss:
Hacker News
,
r/SideProject
🦀
Rust
Experiments
in building
bespoke
tools with AI
knlb.dev
·
13h
·
Discuss:
Hacker News
🔧
Tooling
LLM Active Alignment: A
Nash
Equilibrium
Perspective
arxiv.org
·
9h
🔧
functional programming languages
Looking at
binary
trees
in C++
meetingcpp.com
·
1d
🦀
Rust
Safe
Labels
in C++
artima.com
·
1d
⚠️
Error Handling
Performance Tip of the Week #83:
Reducing
memory
indirections
abseil.io
·
1d
🦀
Rust
brynary/attractor
: Full implementation of
StrongDM
Attractor specs in TypeScript
github.com
·
21h
·
Discuss:
Hacker News
🦀
Rust
Tip of the Week #234: Pass by Value, by
Pointer
, or by
Reference
?
abseil.io
·
1d
🦀
Rust
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