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⚡ Async Programming
Tokio, Event Loops, Concurrency Patterns, Non-blocking I/O
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Waitgroups: what they are, how to use them and what changed with Go 1.25
mfbmina.dev
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17h
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r/golang
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How to Avoid Thread-Safety Cost for Functions' Static Variables
cppstories.com
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11h
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Functional Programming
Icepath: a 2D Programming Language
healeycodes.com
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2d
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Writing Speed-of-Light Flash Attention for 5090 in CUDA C++
gau-nernst.github.io
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20h
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Optimizing FizzBuzz in Rust
github.com
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13h
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Developer's block
underlap.org
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7h
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Subinterpreters and Asyncio
blog.changs.co.uk
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3d
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TaMaRa: Towards a Triple Modular Redundancy Pass for Yosys
blog.yosyshq.com
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11h
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Structured (Synchronous) Concurrency
fsantanna.github.io
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5d
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Functional Programming
Bringing restartable sequences out of the niche
lwn.net
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2d
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Speeding Up AI Coding Assistants Using Deterministic Feedback
proxymock.io
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1d
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the core of rust
jyn.dev
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3d
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r/rust
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Custom slash commands in Claude Code
boliv.substack.com
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15h
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GPUI Hello World Tutorial - From Core Concepts to Hello World | 0xshadow's Blog
blog.0xshadow.dev
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1d
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r/rust
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How to store weather forecast data for fast time-series APIs
openmeteo.substack.com
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1d
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Event Streaming
Concurrency in Call of Duty's VM, Compared to JavaScript
labs.rejot.dev
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2d
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The dangers of the JDBC bottleneck in Trino
starburst.io
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1d
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Event Streaming
Show HN: Novel GPT-2 sampling and memory architecture
github.com
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23h
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Manually panelizing complex PCBs in KiCAD for use with JLCPCB
0x2a.cz
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11h
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Materialized views are obviously useful
sophiebits.com
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2d
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Event Streaming
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