WebGPU Camera Controls
webgpufundamentals.org·6h

This article is the 2nd in a short series about making parts for a 3D editor. Each one builds on the previous lesson so you may find them easiest to understand by reading them in order.

  1. Highlighting
  2. Camera Controls ⬅ you are here
  3. Picking

Orbit Camera

An orbit camera is the camera that most 3D modeling packages like Blender, Unity, Maya, 3DSMax, Unreal use in the editor. You can press some icon or hold some key and then dragging the pointer orbits some point in the world.

There are some words that AFAIK, come from film and others from aviation

“Pan” i…

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