OpenMW 0.50.0 Released – open-source Morrowind reimplementation
openmw.org·1d·
🐛Interactive Debuggers
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Kubernetes at home
drjosh.dev·2d
🤖Embedded Go
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Supermetal: Transactional databases data replication and CDC
supermetal.io·1d·
Discuss: Hacker News
📦Message Serialization
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Transducer: Composition, Abstraction, Performance
funktionale-programmierung.de·4d·
Discuss: Hacker News
functional programming
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PAINT25 Invited Talk transcript: “Notational Freedom via Self-Raising Diagrams”
programmingmadecomplicated.wordpress.com·4d
📚Self-Documenting Code
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Detached agent chains that work like people do
nuuduu.com·3d·
Discuss: DEV
📮Message Queues
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Getting RustRover to respect the macOS system Find Pasteboard
reddit.com·1d·
Discuss: r/rust
⚙️TOML Parsers
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ID verification laws are fueling the next wave of breaches
bleepingcomputer.com·6h
🛡️Security Type Systems
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BoolSkel: Unlocking Boolean Network Efficiency Through Structural Pruning by Arvind Sundararajan
dev.to·3d·
Discuss: DEV
🎨Graph Coloring
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Working on a realistic and intricate planetary destruction engine for my game
reddit.com·6h·
Discuss: r/godot
🏗️Custom Allocators
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Kotor 2 Remake in Godot
reddit.com·1d·
Discuss: r/godot
🪞Metaprogramming
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Crafting High-Performance Full-Stack Applications: Quarkus Native and Angular
dev.to·3d·
Discuss: DEV
📚Stack Machines
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What Claude Code "enhancement" are you most proud of that YOU created?
reddit.com·4d·
Discuss: r/ClaudeAI
🚂Cranelift Backend
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Need help with local AI build and using lots of compute
reddit.com·16h·
Discuss: r/LocalLLaMA
🏰Capability Machines
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Google Summer of Code 2025 Reports: Using bubblewrap to add sandboxing to NetBSD
blog.netbsd.org·17h
🛡️Capability VMs
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CodeMachine-CLI: How I Learned to Stop Worrying and Let AI Write My Entire Codebase
dev.to·2d·
Discuss: DEV
Live Coding
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Series Week 7/52 - Optimizing Bussiness Performance with a Managed Model for Performance
dev.to·17h·
Discuss: DEV
📊Profilers
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MySQL HeatWave: Creating High Availability DB Systems and Understanding Limitations
dev.to·1d·
Discuss: DEV
🛡️Capability VMs
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How I built a game engine using MVI in Kotlin and avoided getting fired
dev.to·1d·
Discuss: DEV
Live Coding
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