Optimizing for the edge: Lessons from DOS, Turbo Pascal, and hardware constraints
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August 18, 2025

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Optimizing for the edge: Lessons from DOS, Turbo Pascal, and hardware constraints

Inside the As-Easy-As story: How hardware constraints shaped innovative programming.

Series image with a fiery sparkler - Part 4

In the early days of personal computing, developers built software by hand from first principles because they had to. This series shares the story behind As-Easy-As, the spreadsheet built from scratch, and the lessons learned along the way.

As-Easy-As was originally a DOS program. What things do you have to “balance” when you write DOS programs?

Well, it was an evolving process. When we first got start…

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