Real-Time Data Stream Processing in Go: Backpressure, Windowing, and Fault Tolerance Explained
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Let’s talk about building a system that can handle a constant flow of data. Imagine you’re trying to count cars on a busy highway in real-time. The cars keep coming, non-stop. You need to count them, maybe group them by color every minute, and do it all without your system falling over when traffic suddenly doubles. That’s the world of stream processing. In this article, I’ll show you how to build the core of suc…

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