Hey, long-time lurker here who finally decided to make an account. Ive been working on my game for 3 years now, and its a tactical strategy roguelike where you can create your own spells by combining spells into sequences of spells and adding runes that modify individual spell behavior or the whole spell sequence behavior. For example in the clip i take a basic Thunder spell + small AOE rune + action point buff spell + seek caster rune, and that combination makes the spell damage enemies in AOE then boost myself with a buff if the seeking target is in range.
It is based on Finnish mythology and the Kalevala, and heavily inspired from some of my favourate games, such as Noita, Dofus, and FTL. Forgive the artstyle, they are placeholders from various different asset packs as im just a solo programmer lol.
Does the spell crafting system seem interesting or too complicated? And let me know any other feedback or questions you might have. Thank you for checking it out!
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