NPCs, Procedural Generation, Behavior Trees, Pathfinding

AI and “editorial independence”: a risk — or a distraction?
onlinejournalismblog.com·7h
🤖AI
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Smarter Testing with AI: How Test Case Creation and Data Management Are Evolving
aiotests.com·11h·
Discuss: DEV
🤖AI
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My New Favorite Way to Play Video Games Is Something You’ve Never Heard Of
nytimes.com·23h
🎮gaming
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Training GPT in Sheets
zalex.co·2d·
Discuss: Hacker News
🤖AI
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Hardware is the New Salt: AI and the Human-Centered World of Product Design
core77.com·3d
📱consumer technology
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10 reasons computer science degrees must change for the AI era
nordot.app·5h
🤖AI
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OpenAI walks a tricky tightrope with GPT-5.1’s eight new personalities
arstechnica.com·1d·
Discuss: Hacker News
🤖AI
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Mapping AI's brain reveals memory and reasoning are not located in the same place
techxplore.com·2d
🤖AI
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AI’s Sameness Problem; Marketers, Here's Looking at You
cmswire.com·1d
🤖AI
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LiNeXt: Revisiting LiDAR Completion with Efficient Non-Diffusion Architectures
arxiv.org·11h
🤖AI
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Personalized Knee Implant Alignment via Finite Element Analysis & Reinforcement Learning
dev.to·19h·
Discuss: DEV
📱consumer technology
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Show HN: a1 - determinism-maxing JIT compiler for AI agents
github.com·3d·
🤖AI
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baidu/ERNIE-4.5-VL-28B-A3B-Thinking released. Curious case..
huggingface.co·3d·
Discuss: r/LocalLLaMA
🤖AI
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TawPipe: Topology-Aware Weight Pipeline Parallelism for Accelerating Long-Context Large Models Training
arxiv.org·11h
🤖AI
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Belief Net: A Filter-Based Framework for Learning Hidden Markov Models from Observations
arxiv.org·11h
🤖AI
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OpenAgents Was Dubbed "VC Bait" in China. Then, a Voice Cut Through the Noise
medium.com·3d·
Discuss: Hacker News
🤖AI
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Looking for resources on developing card game similar to Yu-Gi-Oh or MTG
reddit.com·1d·
Discuss: r/godot
🎮gaming
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GdUnit4 live demo + technical overview (godotfest2025)
cdn.media.ccc.de·2d
🎮gaming
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Adaptive AI: Making Edge Inference Smart and Fast by Arvind Sundararajan
dev.to·3d·
Discuss: DEV
🤖AI
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Tech With Tim: 7 Python Anti Patterns to Avoid
dev.to·12h·
Discuss: DEV
🤖AI
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