Rust Game Engine, ECS, Entity Component System, Game Development

Re: Terrain building / miniature gaming DIY
forum.melonland.net·12h
🕹Game development
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GPT-4 Functions as Monoidal Structures: Sequential ∘ and Parallel ⊗
lightcapai.medium.com·2d·
Discuss: Hacker News
🦀Rust
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Stainless Docs Platform — Early Access
stainless.com·1d·
Discuss: Hacker News
HTMX
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The Cat's Out of the Bag: A 'Meow Attack' Data Corruption Campaign Simulation via MAD-CAT
trustwave.com·1d
🌿Digital Gardens
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A File Format Uncracked for 20 Years
landaire.net·1d·
🗄️SQLite
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Indie Game Roundup (November 7, 2025)
virtualmoose.org·20h
🕹Game development
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Agentic Design of Compositional Machines
paperium.net·21h·
Discuss: DEV
🎨Computer Graphics
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GitHub - danielecr/hot-fixture-tool: HFit - Hot Fixture Tool. A solution for retrieve data in secure mode for development
github.com·4h·
Discuss: r/programming
❄️Nix
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# 🏗️ Understanding Go Project Structure (Without Losing Your Mind)
dev.to·4h·
Discuss: DEV
🐧Linux
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Thank you, Godot! Released my old-school RPG after quitting my job!
reddit.com·1d·
Discuss: r/godot
🕹Game development
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The Hidden Cost of JavaScript Frameworks: A 2026 Performance Reality Check
dev.to·17h·
Discuss: DEV
🕹Game development
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Show HN: KnexBridge – Generate TypeScript and Zod Types from Knex DB
github.com·2d·
Discuss: Hacker News
🗄️SQLite
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I built a lightweight React table with per-column filtering and sorting
github.com·1d·
Discuss: r/reactjs
HTMX
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Writing Your First Compiler - Part 6: Extending the Language
dev.to·10h·
Discuss: DEV
🦀Rust
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I wrestled AppSync WebSockets for 4 hours so you don’t have to (React + GraphQL Subscriptions)
dev.to·7h·
Discuss: DEV
🌿Digital Gardens
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I've created a leetcode for system design
reddit.com·3d·
Discuss: r/programming
🐧Linux
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How Serde Transforms Rust Data Serialization: Complete Performance and Safety Guide
dev.to·3d·
Discuss: DEV
🦀Rust
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Crafting High-Performance Full-Stack Applications: Quarkus Native and Angular
dev.to·2d·
Discuss: DEV
🐧Linux
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I made a Multiplayer 3D ASCII Game Engine in Windows Terminal
reddit.com·20h·
🕹Game development
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Introducing a Go linter bringing Rust style exhaustiveness checking of sum types to Go interfaces.
reddit.com·2d·
Discuss: r/golang
🦀Rust
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