Rust Game Engine, ECS, Entity Component System, Game Development

⭐ rustfs rustfs
waylonwalker.com·1d
🦀Rust
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The Gnome Village
happihacking.com·1d
🐧Linux
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Workload Identity in a Multi System Environment (Wimse) Architecture
datatracker.ietf.org·20h·
Discuss: Hacker News
🐧Linux
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Satisfying Bazel'€™s relative paths requirement in C++ toolchains
pigweed.dev·20h·
Discuss: Hacker News, r/cpp
🦀Rust
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Optimizing Sensor Placement in Urban Storm Sewers: A Data-Driven Sparse Sensing Approach
arxiv.org·11h
🎮Game Development
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13 Arguments About a Transition to Neuralese AIs
lesswrong.com·21m
🎨Computer Graphics
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Why is AI Generated Rust slow when compared with Go/C#/Node/JavaScript
srid68.github.io·3d·
Discuss: Hacker News
🦀Rust
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An Elegy for Jetbrains
news.ycombinator.com·2h·
Discuss: Hacker News
❄️Nix
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This Week in Security: Bogus Ransom, WordPress Plugins, and KASLR
hackaday.com·1h
🐧Linux
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Owning the Stack: Why IP Retention Is Mandatory for Coding ASI
autohand.ai·8h·
Discuss: Hacker News
🐧Linux
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Show HN: Elden Stack – A mini game where your stack overflows in glorious combat
github.com·1d·
Discuss: Hacker News
🕹Game development
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Using Coding Agents to Decompile Nintendo 64 Games
blog.chrislewis.au·2d·
Discuss: Hacker News
💻Terminal Tools
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Introducing a Go linter bringing Rust style exhaustiveness checking of sum types to Go interfaces.
reddit.com·1d·
Discuss: r/golang
🦀Rust
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Programming music with Rust
reddit.com·23h·
Discuss: r/programming
🦀Rust
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Logic point entities (Sourcelike)
reddit.com·2d·
Discuss: r/godot
🕹Game development
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Why TypeScript Won't Save You
cekrem.github.io·1d·
🦀Rust
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[Talk] Improving the Incremental System in the Rust Compiler
blog.goose.love·2d
🦀Rust
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The rise of ‘Slow AI’: Why devs should stop speedrunning stupid
app.coderabbit.ai·1d·
Discuss: DEV
🕹Game development
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Hephaestus: AI workflows that discover and create their own tasks as they work
reddit.com·2d·
Discuss: r/ClaudeAI
🕹Game development
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