Devlog - November 9th, 2025
prikarin.itch.io·5h
🕹Game development
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Anukari on the CPU (part 2: CPU optimization)
anukari.com·2d·
Discuss: Hacker News
🎨Computer Graphics
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Scaling Instruction-Based Video Editing with a High-Quality Synthetic Dataset
paperium.net·1d·
Discuss: DEV
🌿Digital Gardens
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MCP was the wrong abstraction for AI agents
getateam.org·10h·
Discuss: Hacker News
HTMX
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About KeePassXC's code quality control (KeePassXC blog)
lwn.net·6h
🎮Bevy
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InfiMed-ORBIT: Aligning LLMs on Open-Ended Complex Tasks via Rubric-BasedIncremental Training
dev.to·22h·
Discuss: DEV
🎨Computer Graphics
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Using Claude Code heavily for 6+ months: Why faster code generation hasn't improved our team velocity (and what we learned)
medium.com·8h·
Discuss: r/ClaudeAI
🎮Bevy
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🚀 The Solo Developer's Choice: Why I Migrated My Backend from Go to Elixir/Phoenix
dev.to·22h·
Discuss: DEV
🕹Game development
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How to understand large typescript codebase
dev.to·23h·
Discuss: DEV
💻Terminal Tools
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Minimalistic CLAUDE.md for new projects: Follow SOLID, DRY, YAGNI, KISS
reddit.com·5d·
Discuss: r/ClaudeAI
🎮Bevy
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Just published my first crate: stable_gen_map
reddit.com·1d·
Discuss: r/rust
🎮Bevy
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ADPretrain: Advancing Industrial Anomaly Detection via Anomaly Representation Pretraining
arxiv.org·33m
🎮Bevy
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Which platform should I start with? (STM, PIC, AVR, etc)
reddit.com·1d·
Discuss: r/embedded
🐧Linux
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Building a New York Times Connections Solver with Python
dev.to·2d·
Discuss: DEV
🌿Digital Gardens
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Canonical's Secure Starlark in Go
github.com·2d·
Discuss: Hacker News
🐧Linux
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Building a Decision-Making CLI Tool in Rust: "should-i"
dev.to·20h·
Discuss: DEV
🎮Bevy
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What Really Happens When You Automate Your Development Process
dev.to·1d·
Discuss: DEV
🕹Game development
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Puzzleet: Turning Algorithm Practice into a Playground for Logical Gaming
dev.to·2d·
Discuss: DEV
🎮Bevy
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Efficient Parallel Samplers for Recurrent-Depth Models and Their Connection toDiffusion Language Models
paperium.net·2d·
Discuss: DEV
🎨Computer Graphics
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