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🎨 Computer Graphics
Rendering, Transformations, Vectors, 3D Math, Shaders
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81563
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The
Prospero
Challenge
mattkeeter.com
·
1h
🎮
Bevy
Fundamentals
of Data
Visualization
clauswilke.com
·
1d
🌿
Digital Gardens
How to
smooth
or
harden
your 3D models
creativebloq.com
·
1d
🎮
Game Development
Point Virtual
Transformer
arxiv.org
·
12h
🎮
Game Development
A
raycasting
engine in 7 easy
steps
austinhenley.com
·
3h
·
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Hacker News
🎮
Game Development
Frequent
problem with no solution for 2D flat art
rendering
.
play.google.com
·
3h
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r/godot
🎮
Bevy
Graphics
Programming
Conference
graphicsprogrammingconference.com
·
1d
🎮
Game Development
computer graphics, maths, shaders,
fractals
,
demoscene
iquilezles.org
·
6d
🎮
Game Development
AutoCAD
2d
and 3d
dev.to
·
3d
·
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DEV
🎮
Game Development
Main
Content ||
Math
∩ Programming
jeremykun.com
·
18h
🎮
Bevy
How
computers
show graphics under the
hood
.
dev.to
·
1d
·
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DEV
🎮
Game Development
Tri point
filtering
as default
sampling
option?
godotshaders.com
·
14h
·
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r/godot
🎮
Game Development
C++
Implementing
a Chaos Game
simulator
solarianprogrammer.com
·
1d
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Bevy
GaussianPOP
:
Principled
Simplification Framework for Compact 3D Gaussian Splatting via Error Quantification
arxiv.org
·
12h
🎮
Game Development
About the Information System on Graph
Classes
and their
Inclusions
graphclasses.org
·
3h
🌿
Digital Gardens
What should I program?
jamesmcm.github.io
·
1d
🎮
Game Development
Raindrops
on a
Puddle
4rknova.com
·
58m
·
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Hacker News
🎮
Game Development
Both are "
Rotations
"
m.youtube.com
·
3h
🎮
Game Development
Font
Rendering
from First Principles
mccloskeybr.com
·
1d
·
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Hacker News
⚡
HTMX
mlolson/blender-orchestrator
: Agentic
orchestrator
framework for blender. Includes blender MCP tools and integrations with mesh and image generators.
github.com
·
2d
·
Discuss:
Hacker News
🎮
Bevy
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