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🎨 Computer Graphics
Rendering, Transformations, Vectors, 3D Math, Shaders
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Reciprocal Latent Fields for
Precomputed
Sound
Propagation
arxiv.org
·
15h
âš¡
HTMX
Computationally Efficient
Laplacian
CL-colME
arxiv.org
·
15h
🌿
Digital Gardens
Viral
DIY
3D
Textured
Art (step-by-step tutorial)
dwellaware.me
·
3d
🌿
Digital Gardens
Difference Between
Opus
4.6 and
Opus
4.5 On My 3D
VoxelBuild
Benchmark
minebench.vercel.app
·
3d
·
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r/ClaudeAI
🎮
Bevy
LiteRT
for Web with
LiteRT.js
 | Google AI Edge  | Google AI for Developers
ai.google.dev
·
4d
🦀
Rust
Clankers
with
claws
world.hey.com
·
4d
·
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Hacker News
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Bevy
voxtral.c
notes.billmill.org
·
3d
🎮
Bevy
Self-Hosting
My 3D Models
mountainofcode.co.uk
·
3d
🌿
Digital Gardens
Architecture for Flow •
Susanne
Kaiser
& James Lewis • GOTO 2026
youtube.com
·
4d
🎮
Game Development
C++20
span
tutorial
solarianprogrammer.com
·
1d
🦀
Rust
Agentic
Image Generation
nlp.elvissaravia.com
·
5d
🎮
Bevy
Tip of the Week #144: Heterogeneous
Lookup
in
Associative
Containers
abseil.io
·
1d
🎮
Bevy
Building a 24-bit Arcade
CRT
Display
Adapter
, From Scratch
scd31.com
·
5d
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Lobsters
,
Hacker News
🎮
Game Development
Autoregressive
Model Beats Diffusion:
Llama
for Scalable Image Generation
paperium.net
·
3d
·
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DEV
🎮
Game Development
Generative Simulation Benchmarking for sustainable
aquaculture
monitoring systems for extreme data
sparsity
scenarios
dev.to
·
2d
·
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DEV
🎮
Bevy
Kadajett/blECSd
: A modern typescript rewrite of blessed, with dozens of modern features, a strict functional architecture, and bitECS as a backend for a fully composable API. Not just for games either! ;)
github.com
·
2d
·
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Hacker News
,
r/javascript
🎮
Bevy
GPT-5.3-Codex
dev.to
·
3d
·
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DEV
🎮
Bevy
How
Painkiller
RTX Uses Generative AI to
Modernize
Game Assets at Scale
developer.nvidia.com
·
4d
🎮
Game Development
Building Highly Efficient Inference System for
Recommenders
Using
PyTorch
pytorch.org
·
3d
·
Discuss:
Hacker News
🎮
Bevy
avoiding
trigonometry
- Inigo
Quilez
:: computer graphics, maths, shaders, fractals, demoscene
iquilezles.org
·
5d
🎮
Game Development
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