Slow Software for a Burning World
bonfirenetworks.org·12h·
Discuss: Lobsters
🦾Rust ML
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Improving Rust Compile Times by 71 Percent
elijahpotter.dev·2d·
Discuss: Hacker News
📊Profiling Tools
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Dynamic Model Selection for Trajectory Prediction via Pairwise Ranking and Meta-Features
arxiv.org·3d
🤖AI
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Challenges in Credit Assignment for Multi-Agent Reinforcement Learning in Open Agent Systems
arxiv.org·4d
🌍Distributed Systems
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How Powerful AI Gets Cheap
lesswrong.com·4d
🤖AI
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Fixed-point graph convolutional networks against adversarial attacks
arxiv.org·3d
📈Graph Algorithms
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I Want to Break Free! Persuasion and Anti-Social Behavior of LLMs in Multi-Agent Settings with Social Hierarchy
arxiv.org·2d
🤖AI
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Tetris: An SLA-aware Application Placement Strategy in the Edge-Cloud Continuum
arxiv.org·3d
🎮Game Engines
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Willpower is exhausting, use content blockers
lesswrong.com·1d
🔒Hardware Security
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Advancing AI Challenges for the United States Department of the Air Force
arxiv.org·3d
🤖AI
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Reducing students' misconceptions about video game development. A mixed-method study
arxiv.org·3d
🎮Game Engines
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Feature Importance Guided Random Forest Learning with Simulated Annealing Based Hyperparameter Tuning
arxiv.org·3d
🕯️Candle
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T3: Test-Time Model Merging in VLMs for Zero-Shot Medical Imaging Analysis
arxiv.org·4d
🕯️Candle
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FLoC: Facility Location-Based Efficient Visual Token Compression for Long Video Understanding
arxiv.org·3d
🧠Memory Allocators
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NaturalVoices: A Large-Scale, Spontaneous and Emotional Podcast Dataset for Voice Conversion
arxiv.org·3d
🦾Rust ML
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Reevaluating Self-Consistency Scaling in Multi-Agent Systems
arxiv.org·3d
🌍Distributed Systems
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Improving the Robustness of Control of Chaotic Convective Flows with Domain-Informed Reinforcement Learning
arxiv.org·3d
🎮Game Engines
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