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🎨 Computer Graphics
Rendering Algorithms, Shaders, GPU Programming, Ray Tracing
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The
extraordinary
GPU, from entertainment to
supercomputer
jonpeddie.com
·
8h
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AI
Drifting
models
breno.bearblog.dev
·
12h
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Nintendo
3DS
emulation
is getting a big performance boost
androidauthority.com
·
4h
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Object Storage
AutoCAD
2d
and 3d
dev.to
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3d
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Sketch2Scene
: Automatic Generation of Interactive 3D Game Scenes from User's
Casual
Sketches
arxiv.org
·
18h
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What should I program?
jamesmcm.github.io
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1d
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Main
Content ||
Math
∩ Programming
jeremykun.com
·
1d
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AI
Gabor
Fields:
Orientation-Selective
Level-of-Detail for Volume Rendering
arxiv.org
·
3d
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Object Storage
Quantized
Tensor Train Compression For Turbulent Flow Simulation: O(log N) Scaling with
Reynolds-Independent
Bond Dimension
zenodo.org
·
11h
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C++
Implementing
a Chaos Game
simulator
solarianprogrammer.com
·
2d
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Chemistry
isn't always essential for order: How simple
geometry
gives rise to complex materials
phys.org
·
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WebGPU
Compute
Shaders
webgpufundamentals.org
·
5d
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Object Storage
Create Text-Behind-Image
Designs
Easily
bespacific.com
·
20h
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Discover the tools helping 2D artists push their work in
exciting
new
directions
creativebloq.com
·
14h
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FLUX.2
Klein
- World's Fastest AI Image Generator
flux2-klein.org
·
12h
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🎲
GFX
luetkemj.github.io
·
3d
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Hierarchical Low‑Rank
Multigrid
Preconditioning
for 3‑D Acoustic Boundary Element Matrices A Practical Path Toward Real‑Time Scattering Simulation
freederia.com
·
3d
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AI
How Virtual
Textures
Really Work
shlom.dev
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3d
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Font
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from First Principles
mccloskeybr.com
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12 years ago, I left AMD for NVIDIA, and AMD has never
given
me a
reason
to come back
xda-developers.com
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