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🎨 Computer Graphics
Rendering Algorithms, Shaders, GPU Programming, Ray Tracing
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Computing
Diffusion
Geometry
arxiv.org
·
17h
🤖
AI
Content-Driven
Frame-Level
Bit Prediction for Rate Control in
Versatile
Video Coding
arxiv.org
·
17h
🤖
AI
Normal Map
Compression
Revisited
ludicon.com
·
1d
🤖
AI
The Linux
graphics
stack in a
nutshell
, part 1
lwn.net
·
5d
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Object Storage
Unreal
Engine 3: The Look, The
Limits
, The Legacy
digitalfoundry.net
·
1d
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Object Storage
Heterogeneous
Processing: A Strategy for
Augmenting
Moore's Law (2006)
linuxjournal.com
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1d
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**Abstract:** Modern ray tracing implementations in real-time rendering engines face significant performance bottlenecks in
fragment
shaders due to the
compl
...
freederia.com
·
4d
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Object Storage
MiquelNasarre/chaotic
: Chaotic ― 3D renderer for your crazy math projects in C++. Minimal bloat, minimal complexity,
maximal
fun!
github.com
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Game Development General
forum.agoraroad.com
·
3d
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Object Storage
How to Stop
Burning
Budget on
Over-Hyped
Image Models (The Selection Framework)
dev.to
·
15h
·
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DEV
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Industrial
Design Trends, Online
Courses
and Jobs
lemanoosh.com
·
2d
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Spatiotemporal
Thermalization
and
Adiabatic
Cooling of Guided Light Waves
link.aps.org
·
3d
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AI
Leyard
Planar at ISE 2026: Komodo 0.7mm LED + 8K COB MicroLED wall +
IP65
floor + megapixel HELIOS
armdevices.net
·
2d
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AI
Performance Tip of the Week #83:
Reducing
memory
indirections
abseil.io
·
2d
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Object Storage
Ceramics
sebarts.org
·
3d
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Half-Life 2 RTX: A
Reflection
on A
Reimagining
of Iconic Experiences, or, Pushing My Hardware To The Limits
infinitemirai.wordpress.com
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infinitemirai.wordpress.com
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Object Storage
Circles
In
Angles
eastfarthing.com
·
2d
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SfM-Net
: Learning of Structure and
Motion
from Video
dev.to
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Replicating
the
Shadowglass
3D pixel-art technique
tesseractc.at
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4d
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Show HN: The
Librarian
creates artifacts while a model
finishes
its work
librarian.fieldtheory.dev
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3d
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