Fully featured, performant voxel engine
github.com·1d·
🧠Memory Management
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Looking for the right game engine
reddit.com·3d·
Discuss: r/gamedev
Systems Programming
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How I built a game engine using MVI in Kotlin and avoided getting fired
dev.to·1d·
Discuss: DEV
🧠Memory Management
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I'm Making a Small RPG and I Need Feeback Regarding Performance
jslegenddev.substack.com·1d·
Discuss: Substack
🧠Memory Management
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Anukari on the CPU (part 2: CPU optimization)
anukari.com·17h·
Discuss: Hacker News
🧠Memory Management
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Introduction to Godot C# Essentials | A microsoft introduction to Godot for C#
github.com·12h·
Discuss: r/godot
🔨From Scratch
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Why to use vector graphics everywhere?
nilostolte.github.io·14h·
Discuss: Hacker News
Systems Programming
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I built 10k robots simulation with collision avoidance in WebGPU (HTML)
physical-ai.ghost.io·1d·
🧠Memory Management
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AnyUp: Universal Feature Upsampling
paperium.net·2h·
Discuss: DEV
🔨From Scratch
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Show HN: Computational Metaphysics: Zeroth Implementation of Grover's and Shor's
polymetron.substack.com·1h·
Discuss: Substack
Systems Programming
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Inline vs. Pipeline Ray Tracing
evolvebenchmark.com·3d·
Discuss: Hacker News
Systems Programming
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Avalonia Partners with Google's Flutter Team to Bring Impeller Rendering to .NET
avaloniaui.net·19h·
Discuss: Hacker News
Systems Programming
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JanusCoder unites programming and visual design in one multimodal system
the-decoder.com·2h
Systems Programming
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Macro City Builder Tech Demo Trailer
reddit.com·20h·
Discuss: r/godot
🔨From Scratch
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Effective 2DTile destruction methods in Godot
reddit.com·16h·
Discuss: r/godot
🔨From Scratch
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Half life of Frameworks
rsdoiel.github.io·11h
Systems Programming
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Which Chip Is Best?
blog.confident.security·1d·
Discuss: Hacker News
🗄️Databases
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Lessons from the Vibe Coding Trenches
brandonharris.io·1d·
Discuss: Hacker News
Systems Programming
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