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chriskoebke's Feed
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Converting
Color
Depth
eastfarthing.com
·
23h
⚙
Low-Level
The original
Castle
of the
Winds
has been re-written in Unity and will be available soon.
store.steampowered.com
·
16h
·
Discuss:
r/roguelikes
🎮
Game Engines
AppCleaner
freemacsoft.net
·
17h
🧠
Memory Management
Running
Lua
on a tiny
handheld
from 2001
ivie.codes
·
5h
·
Discuss:
Hacker News
⚡
Assembly
Show HN: I spent 4 years building a
UI
design tool with only the features I use
vecti.com
·
1d
·
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Hacker News
🔨
From Scratch
Hello Edge: Keyword
Spotting
on
Microcontrollers
paperium.net
·
1d
·
Discuss:
DEV
🗄️
Databases
Statement
Subtransactions
and Tree
Mutation
in SQLite
dev.to
·
4h
·
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DEV
🗄️
Databases
Mastering
Query
Optimization in Enterprise Python Applications
dev.to
·
3d
·
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DEV
🗄️
Databases
How to Turn Slow Queries into
Actionable
Reliability Metrics with
OpenTelemetry
causely.ai
·
3d
·
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Hacker News
🗄️
Databases
Things
Unix
can do
atomically
rcrowley.org
·
1d
·
Discuss:
Hacker News
🧠
Memory Management
Is Your Machine Learning
Pipeline
as Efficient as it Could Be?
kdnuggets.com
·
1d
🗄️
Databases
Stop Building
Over-Engineered
AI Agents: How I Built a
BigQuery
Analyst with Just a Markdown File.
pub.towardsai.net
·
9h
🗄️
Databases
C++20
span
tutorial
solarianprogrammer.com
·
43m
🔨
From Scratch
A Brief Introduction to
Rvalue
References
artima.com
·
43m
🧠
Memory Management
BoostCon
'07 Up Close and Personal (and a Little
Sleepy
)
artima.com
·
43m
⚙
Systems Programming
Visual
data
modelling
in the browser (open source)
github.com
·
2h
·
Discuss:
Hacker News
🎮
Game Engines
More
cores
didn't improve my
workflow
xda-developers.com
·
5m
🧠
Memory Management
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*Adaptive
Legendre
‑Polynomial Spectral Element
Solver
for Nonlinear Partial Differential Equations on Heterogeneous GPU‑CPU Architectures*
freederia.com
·
2d
🎮
Game Engines
Emergence-as-Code
for
Self-Governing
Reliable Systems
arxiv.org
·
1d
⚙
Systems Programming
Scalable
Generative Game Engine: Breaking the Resolution Wall via
Hardware-Algorithm
Co-Design
arxiv.org
·
4d
🎮
Game Engines
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