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A
Player-Centric
Model of Game
Perspective
fcsuper.blogspot.com
·
14h
·
Discuss:
Blogger
🎮
Game Engines
Show HN: The
Librarian
creates artifacts while a model
finishes
its work
librarian.fieldtheory.dev
·
19h
·
Discuss:
Hacker News
🔨
From Scratch
The Super
Sharp
Blade
netzhansa.com
·
17h
🔨
From Scratch
Garb
:
Rematch
uncrate.com
·
18h
🔨
From Scratch
impl Rust: Avro
IDL
tool in Rust via
ANTLR
youtube.com
·
17h
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Hacker News
⚡
Assembly
Architecture for Flow •
Susanne
Kaiser
& James Lewis • GOTO 2026
youtube.com
·
2d
🎮
Game Engines
22.00.0182
JDex
deep-dive
: data and storage options
johnnydecimal.com
·
4d
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Databases
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Making Motion Behave: Inside
Vladyslav
Penev
’s Production-Ready Interaction Systems
tympanus.net
·
3d
🎮
Game Engines
Intel Arc
A380
Hack Runs
XeSS
3 Multi-Frame Generation For A Big FPS Boost
hothardware.com
·
1d
🎮
Game Engines
Release
candidate
: Godot 4.6.1
RC
1
godotengine.org
·
16h
·
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r/godot
🎮
Game Engines
The
Sandbox
Explosion
daax.dev
·
22h
·
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Hacker News
🎮
Game Engines
The ‘Super Bowl’ standard:
Architecting
distributed systems for massive
concurrency
infoworld.com
·
2d
🗄️
Databases
[Dev Weekly #97]
Astro
is 39% More Loved Than Next.js, Claude 4.6 + GPT-5.3
Codex
Just Dropped, and more
blog.codeminer42.com
·
1d
⚙
Systems Programming
PatchFlow
: Leveraging a
Flow-Based
Model with Patch Features
arxiv.org
·
1d
🔨
From Scratch
Humane
, adaptive AI
bootstrapping
natemeyvis.com
·
1d
⚙
Systems Programming
SPPAM
: Signature Pattern Prediction and Access-Map
Prefetcher
arxiv.org
·
2d
🧠
Memory Management
Optimizing Slow Queries in
Microservices
with Go: A Senior
Architect
’s Approach
dev.to
·
3d
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DEV
🗄️
Databases
The Tree Module: Where Pages Turn Into
Rows
in
SQLite
dev.to
·
1d
·
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DEV
🗄️
Databases
zmem-org/ZMEM
: Extremely fast binary message format with minimal memory
overhead
and zero copy access
github.com
·
19h
·
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Hacker News
🧠
Memory Management
Part 2: Why
Context
Is Everything
linkedin.com
·
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DEV
⚙
Systems Programming
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