VoxCity: A seamless framework for open geospatial data integration, grid-based semantic 3D city model generation, and urban environment simulation
sciencedirect.com·3h
🎮Game Engines
Flag this post
🎲 Container Escapes 101 - Kernel resource sharing
some-natalie.dev·8h
⚙Systems Programming
Flag this post
🎲 Never, Ever Make Recursive Lambda Calls
blog.kochie.io·2h
⚙Systems Programming
Flag this post
Announcing Magika 1.0: now faster, smarter, and rebuilt in Rust
blogger.com·22h
🎮Game Engines
Flag this post
How to Choose a Dependency: Build vs Buy, Risk Management, and More
hackernoon.com·3h
🔨From Scratch
Flag this post
Why Colts QB Daniel Jones isn't to blame for all 5 turnovers vs. Steelers: Watch video
nytimes.com·1h
🔨From Scratch
Flag this post
Putting the AI in TUI: When You Have 43 Minutes and a Commit Stuck in Your Head
erikzaadi.com·8h
⚙Systems Programming
Flag this post
Progress Update 1.22 - Optimising the Engine 🛠️
fallahn.itch.io·1d
🧠Memory Management
Flag this post
Optimizing Datalog for the GPU
🗄️Databases
Flag this post
How to Set Up Valkey, The Alternative to Redis
percona.com·3h
🗄️Databases
Flag this post
Completed a Three Level Demo of a Procedural Generated Cave Exploration Game
🎮Game Engines
Flag this post
All You Need to Know About Chunking in Agentic RAG
pub.towardsai.net·6h
🗄️Databases
Flag this post
Pool allocator in C++23 for simulations / game engines - faster than std::pmr
🧠Memory Management
Flag this post
Loading...Loading more...