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Sony
Ericsson
Course
Material
(2012)
systemicsoftwaredebugging.com
·
13h
·
Discuss:
Hacker News
⚙
Systems Programming
Updated 2026 NFL Draft order: First two
rounds
set after Super Bowl
LX
nytimes.com
·
7h
🔨
From Scratch
Fire Your
DevOps
Team: A Solo Dev’s Guide to
Kamal
2
dev.to
·
10h
·
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DEV
⚙
Systems Programming
Zero to Game Dev –
Thinking
Like
Coder
(Before Writing Code)
dev.to
·
5h
·
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DEV
🎮
Game Engines
Trying out
Coder
(
attempting
to rebuild Ramp's background agents setup in a weekend, part 2)
eliot.blog
·
14h
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Systems Programming
Differential
Logic
• 4
inquiryintoinquiry.com
·
21h
⚙
Low-Level
Valve
hits
pause
overkill.wtf
·
15h
🎮
Game Engines
How to Reduce
Telemetry
Volume by 40%
Smartly
newsletter.signoz.io
·
1d
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r/programming
🧠
Memory Management
Portable
C
Compiler
en.wikipedia.org
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⚡
Assembly
B-tree
Ordered
Containers
abseil.io
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Four
Godot
+Rust
tricks
blog.lokkij.com
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1d
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Processing
11 million
rows
in minutes instead of hours
yellowduck.be
·
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Databases
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Scattered
I/O in C++
artima.com
·
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Memory Management
Experiments
in building
bespoke
tools with AI
knlb.dev
·
9h
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ericblue/claude-vibekanban
: PRD-to-Tasks Workflow for Claude Code +
VibeKanban
github.com
·
11h
·
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I
vibecoded
a production grade
internationalization
library in 2 days
sklivvz.com
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1h
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fts_
autosln
: Generate Visual Studio Solutions from
PDBs
forrestthewoods.com
·
1d
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Systems Programming
Sketch2Scene
: Automatic Generation of Interactive 3D Game Scenes from User's
Casual
Sketches
arxiv.org
·
5h
🎮
Game Engines
Cross
compiling
made easy, using
Clang
and LLVM
mcilloni.ovh
·
1d
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Assembly
GeForce RTX 4070 Review: The
Sweet-Spot
GPU PC
Gamers
Can’t Stop Talking About
ad-hoc-news.de
·
30m
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