More Updates and Fixes for ReSharper and Rider 2025.3
blog.jetbrains.com·11h·
Discuss: Hacker News
Tokio
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New comment by johnfn in "Building more with GPT-5.1-Codex-Max"
news.ycombinator.com·1d·
Discuss: Hacker News
🎮gamedev
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Announcing Lix 2.94 “Açaí na tigela”
lix.systems·2d·
Tokio
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Lightweight design benchmark enables direct comparison of different methods
techxplore.com·11h
🚀Performance Optimization
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How to Design a Fault-Tolerant AI-Agent Pipeline When Every Dependency Behaves Randomly
vendor.example.com·2d·
Discuss: DEV
Tokio
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How BuildKit Parallelizes Your Builds
dev.to·2h·
Discuss: DEV
Tokio
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A bit about traits in embedded Rust
blog.igamble.dev·1d·
Discuss: r/rust
🦀rust
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My 6-Month Odyssey: From Binary Novice to Embedded Systems Warrior
dev.to·1d·
Discuss: DEV
🚀Performance Optimization
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Building an Air-Gapped AI Defense System in Python (No Cloud APIs)
dev.to·3h·
Discuss: DEV
🔄Functional Programming
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A developer’s guide to avoiding the brambles
infoworld.com·1d
🔄Functional Programming
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Why your no-code tool might be corrupting data
visualdb.com·1d·
Discuss: Hacker News
🧩Entity Component System
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C++ Podcasts & Conference Talks (week 47, 2025)
reddit.com·12h·
Discuss: r/cpp
🔄Functional Programming
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Achieving Atomicity and Isolation in Concurrent Rust: Channels vs. Mutexes
dev.to·6d·
Discuss: DEV
Tokio
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eBPF Tutorial by Example: Implementing the `scx_nest` Scheduler
dev.to·2d·
Discuss: DEV
Tokio
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The Secret Life of Python: Bytecode Secrets - What Python Really Runs
dev.to·8h·
Discuss: DEV, DEV
🎮gamedev
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YASA (Yet Another Static Analyzer)
github.com·3h·
Discuss: Hacker News
🌐WebAssembly
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What I learned implementing QUIC (MsQuic) for a game engine — congestion control, streams & reconnection
reddit.com·1d·
Discuss: r/gamedev
Tokio
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