Async Runtime, Futures, Task Scheduling, Async I/O

Is Write­Process­Memory faster than shared memory for transferring data between two processes?
devblogs.microsoft.com·2d·
Discuss: Hacker News
🔀Concurrency
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Constance review: Painted power
shacknews.com·16h
🎮gamedev
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After Cloudflare Outage, Palo Alto Networks Moves to Acquire Observability Platform for $3.35 Billion
pymnts.com·14h
🧩Entity Component System
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Iterable Adds MCP Server to Agentic Marketing Suite
cmswire.com·16h
🧩Entity Component System
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Quantum computers need classical computing to be truly useful
newscientist.com·1d
🔄Functional Programming
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If You’re Still Figuring Out the Ways to Use Kiro, Here’s a Guide
future.forem.com·3d·
Discuss: DEV
🧩Entity Component System
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What we've been playing - "I can't stop thinking about balls"
eurogamer.net·6h
🎮gamedev
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Maintaining enthusiasm through the remaining 80%
reddit.com·16h·
Discuss: r/gamedev
🎮gamedev
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Topological Adam: An experiment in energy-stabilized optimization
github.com·10h·
Discuss: Hacker News
🚀Performance Optimization
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Laravel Testing Made Simple with Pest: Write Clean, Readable, and Fast Tests
dev.to·1d·
Discuss: DEV
🌐WebAssembly
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Rocket Lab: The Neutron Delay Is Not A Major Hit
seekingalpha.com·1d
🎮gamedev
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SaijinOS Part 11 — Concept Life Architecture (Core Foundations)
github.com·4d·
Discuss: DEV
🧩Entity Component System
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Tech With Tim: These Tools Changed My Python Workflow
vibe.forem.com·8h·
Discuss: DEV
🎮gamedev
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AI in C# and .NET Development: Google Antigravity IDE
dev.to·2d·
Discuss: DEV
🧩Entity Component System
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Be a Responsible Code Reviewer
dev.to·8h·
Discuss: DEV
🎮gamedev
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JavaScript Clean Code Mastery: Part 1 - Naming and Variables That Make Sense
dev.to·7h·
Discuss: DEV
🔄Functional Programming
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