Async Runtime, Futures, Task Scheduling, Async I/O

Building an AI Agent Traffic Management Platform: APISIX AI Gateway in Practice
dev.to·16h·
Discuss: DEV
🧩Entity Component System
Flag this post
Simulating a Developer Pool
third-bit.com·2d
SIMD
Flag this post
Akuna OA — “Not Hard, Just Don’t Mess Up
programhelp.net·12h·
Discuss: DEV
🔄Functional Programming
Flag this post
Going Live: How I Deployed My Water Quality ML API to the Cloud in 5 Minutes
dashboard.render.com·16h·
Discuss: DEV
🦀rust
Flag this post
Show HN: Fluxion – Rust async stream composition supporting error propagation
github.com·2d·
Discuss: Hacker News
🔀Concurrency
Flag this post
🚇 I Built a Mini Metro–Style Multiplayer Game on Rune (And Learned a Lot About Real-Time Sync)
forge.rune.ai·14h·
Discuss: DEV
🧩Entity Component System
Flag this post
Where "Simulation" Came From
decomposition.al·3h·
Discuss: Hacker News
🧩Entity Component System
Flag this post
How To Use Multithreading in Node.js
digitalocean.com·2d
🔀Concurrency
Flag this post
Live Webinar: Considerations When Architecting Your Next SoC: NoC with Arteris and Aion Silicon
semiwiki.com·11h
🔀Concurrency
Flag this post
Teaching the Machine to Ask Itself Better Questions
lord.technology·13h
🧩Entity Component System
Flag this post
Racing karts on a Rust GPU kernel driver
collabora.com·1d·
🎮gamedev
Flag this post
A Function Inliner for Wasmtime and Cranelift
fitzgen.com·1d·
🔄Functional Programming
Flag this post
Awex: An Ultra‑Fast Weight Sync Framework for Second‑Level Updates in Trillion‑Scale Reinforcement Learning
reddit.com·10h·
Discuss: r/LLM
🚀Performance Optimization
Flag this post
Go utcp
reddit.com·1d·
Discuss: r/golang
🔄Functional Programming
Flag this post
Python Asyncio: The Real Difference Between `await` and `create_task`
dev.to·3d·
Discuss: DEV
async
Flag this post
Apache Iceberg vs. Databricks – benchmarked
olake.io·1d·
Discuss: Hacker News
SIMD
Flag this post
How to Design a Fault-Tolerant AI-Agent Pipeline When Every Dependency Behaves Randomly
vendor.example.com·2d·
Discuss: DEV
🧩Entity Component System
Flag this post