Pick Eat
hiewandboardgames.blogspot.com·9h
🧩Entity Component System
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Blender 5.0 Released with HDR Support, Video Sequencer Overhaul, and ACES Workflows
itsfoss.com·1d
🧩Entity Component System
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My movement code worked perfectly then godot decided all my variables are null despite being defined
limewire.com·6d·
Discuss: r/godot
🦀rust
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Rethinking C++: Architecture, Concepts, and Responsibility
blogs.embarcadero.com·1d·
Discuss: Hacker News
🔄Functional Programming
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Automating Documentation Maintenance with Prodigy: A Real-World Case Study
entropicdrift.com·1h·
Discuss: r/programming
🔀Concurrency
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Agents need good developer experience too
modal.com·1d·
Discuss: Hacker News
🧩Entity Component System
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The Crazy Hyper-Dungeon Chronicles
buried-treasure.org·4h
🧩Entity Component System
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I got tired of Ollama hogging my VRAM when I needed to multitask, so I wrote a lightweight VRAM Guard.
github.com·1d·
Discuss: r/LocalLLaMA
🚀Performance Optimization
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How do you make a slow, cozy, mostly text-based game visually appealing?
reddit.com·2d·
Discuss: r/gamedev
🧩Entity Component System
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The Secret Life of Python: MRO Secrets - The Diamond Problem Solved
dev.to·2d·
Discuss: DEV
🔄Functional Programming
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Custom Engine for a Time Travel/Warp Effect-Focused Game?
reddit.com·2d·
Discuss: r/gamedev
🧩Entity Component System
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July 2024 Welcome Edition
lesswrong.com·1d
Tokio
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SIMA 2: Gemini-Powered Agent That Nearly Doubles Task Success
dev.to·14h·
Discuss: DEV
🧩Entity Component System
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Making a Playable Level with Godot's Platformer Essentials
ludonauta.itch.io·2d
🧩Entity Component System
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Introduction to GO Programming
dev.to·1d·
Discuss: DEV
🔄Functional Programming
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**Uncovering Hidden Patterns: The Enigmatic World of Generat
dev.to·1d·
Discuss: DEV
🔄Functional Programming
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Zed: The Editor I Wish I Liked
dev.to·1d·
Discuss: DEV
🧩Entity Component System
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Which way should I take my crafting system?
reddit.com·1d·
Discuss: r/gamedev
🧩Entity Component System
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