Motion-Controlled Spaceship Game Based on XIAO nRF52840 Sens
hackster.io·5h
🧩Entity Component System
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Introducing Logs, User Feedback, and more in the Sentry Godot SDK
blog.sentry.io·20h
🧩Entity Component System
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The 7 Best Resources to Learn JavaScript (Beginner-Friendly Guide)
🔄Functional Programming
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Evolving GitHub Copilot’s next edit suggestions through custom model training
github.blog·12h
⚡Tokio
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Behind the KAI Design Dept. Experience: WebGL Line Blur, Video Scrubbing, and 3D Animation
tympanus.net·16h
🌐WebAssembly
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How generative AI in Arc Raiders started a scrap over the gaming industry’s future
theguardian.com·1d
🧩Entity Component System
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Creating a real-time ray traced physics sandbox with Microsoft Copilot
🧩Entity Component System
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60 days making a factory game in Godot and a love letter to MeshInstance2D :P
🧩Entity Component System
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Hello everyone!
🧩Entity Component System
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Claude Code + Obsidian for morning accountability - 4 months consistent
🧩Entity Component System
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How to improve on Pascal
🔄Functional Programming
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Best AI Coding Assistant Tools For Developers (November 2025)
shuttle.dev·1d
⚡Tokio
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“Don’t start with your dream game” is both bad and good advice
🧩Entity Component System
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Advent of Code Considerations - trying something other than Go as a Go dev
🌐WebAssembly
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