Motion-Controlled Spaceship Game Based on XIAO nRF52840 Sens
hackster.io·2h
🧩Entity Component System
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Behind the KAI Design Dept. Experience: WebGL Line Blur, Video Scrubbing, and 3D Animation
tympanus.net·13h
🌐WebAssembly
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Introducing Logs, User Feedback, and more in the Sentry Godot SDK
blog.sentry.io·17h
🧩Entity Component System
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The Factory Method Design Pattern Explained for Humans
refactoring.guru·16h·
Discuss: DEV
🧩Entity Component System
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The Quiet Crisis in QA: More Code, Same Old Problems
peterblanco.com·15h·
Discuss: Hacker News
🧩Entity Component System
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AI as a Creative Partner
jahvon.dev·2d
🧩Entity Component System
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First project (I have no experience)
reddit.com·1d·
Discuss: r/rust
🦀rust
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Project to learn an embeddable scripting language
wren.io·2d·
🔄Functional Programming
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Tutorial: How to built an item editor in Godot
reddit.com·1d·
Discuss: r/godot
🧩Entity Component System
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What I decided to do with my $250
reddit.com·8h·
Discuss: r/ClaudeAI
🧩Entity Component System
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Evolving GitHub Copilot’s next edit suggestions through custom model training
github.blog·9h
Tokio
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PlayerUnknown's Prologue: Go Wayback! still has a terrible name and is out now in Early Access
rockpapershotgun.com·14h
🧩Entity Component System
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Subtitiles in Games and speed,
reddit.com·8h·
Discuss: r/gamedev
🧩Entity Component System
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Re: TTRPG Design
forum.melonland.net·1d
🧩Entity Component System
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Unity Roguelike Tutorial and it's Age
reddit.com·5h·
🧩Entity Component System
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How generative AI in Arc Raiders started a scrap over the gaming industry’s future
theguardian.com·1d
🧩Entity Component System
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Krish Naik: Google Antigravity IDE- The Best Agentic Next Gen IDE
dev.to·19h·
Discuss: DEV
🧩Entity Component System
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First project - Struggling with layers
youtube.com·2d·
Discuss: r/godot
🧩Entity Component System
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Creating a real-time ray traced physics sandbox with Microsoft Copilot
hydrogen18.com·3d·
🧩Entity Component System
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60 days making a factory game in Godot and a love letter to MeshInstance2D :P
reddit.com·7h·
Discuss: r/godot
🧩Entity Component System
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