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🎲 Game Design
Mechanics, User Experience, Level Design, Prototyping
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115879
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4.23
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Launch first,
improve
later
herbertlui.net
·
2d
🎮
Game Optimization
20
Dungeons
&
Dragons
memes for those players chasing down the perfect campaign
cheezburger.com
·
3d
♟️
Game Theory
Core System
falchion.bearblog.dev
·
5d
🎮
Game Optimization
Branding
Mistakes in Design: 10 Critical
Errors
& Strategic Fixes
weandthecolor.com
·
3d
♟️
Game Theory
I've made a little game (in a game
jam
)!
nilk.ee
·
5d
🎯
Game Engines
Deep Dive:
Rethinking
VR
interaction
design through hand tracking in Dimensional Double Shift
gamedeveloper.com
·
5d
🏀
Game Physics
The
Cerebral
Revolution
lambdacambridge.com
·
4d
·
Discuss:
Hacker News
🖼️
Computer Graphics
Nabaztag
:
Embodiment
of "IoT" that was before its time
nabaztag.com
·
2d
·
Discuss:
Hacker News
📟
Embedded Systems
Software Engineering with AI: Beyond
Vibe-Coding
principalengineer.com
·
2d
🔍
Reverse Engineering
How do you use AI coding tools at scale without
losing
architectural
control?
contextfirst.dev
·
2d
·
Discuss:
Hacker News
🚀
Performance
How to
smooth
or
harden
your 3D models
creativebloq.com
·
2d
🏀
Game Physics
An
Oral
History Of
Fallout
, Part I: The Creation
gameinformer.com
·
3d
🎮
Game Optimization
Structured
Content Design
Workflow
2022
andyfitzgeraldconsulting.com
·
4d
🚀
Performance
This Week in Gaming (Week 7)
techpowerup.com
·
2d
🎮
Game Optimization
CarterPerez-dev/Cybersecurity-Projects
: 60 Cybersecurity Projects | Certification
Roadmaps
|Everything you need to build your cybersecurity portfolio
github.com
·
19h
🔍
Reverse Engineering
The next PlayStation State of Play will be this week and feature more than an hour of 'news, gameplay updates, and
announcements
from game studios across the
globe
'
techradar.com
·
1d
🎮
Game Optimization
Extended
to Reality: Prompt Injection in 3D
Environments
arxiv.org
·
1d
🏀
Game Physics
Imperial
Dynamics
dev.to
·
3d
·
Discuss:
DEV
🏀
Game Physics
Early-stage 3D Engine in C++ – Looking for
Feedback
&
Testers
github.com
·
2d
·
Discuss:
r/cpp
🎯
Game Engines
Fallout 76's design director is still
defending
its original absence of
NPCs
: 'At the beginning, we wanted it all to be player-driven'
pcgamer.com
·
1d
🎮
Game Optimization
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