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🎮 Game Optimization
Frame Rate, Asset Streaming, LOD Systems, Performance Budgets
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112737
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494.9
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Improving the simulation-based optimization in the
REMod
model to deal with
complexity
in energy system modeling
sciencedirect.com
·
1d
🎯
Game Engines
Inside the
gameplay
systems of 4:
Loop
blog.playstation.com
·
1d
🎲
Game Design
Ultrafast visual perception beyond human capabilities enabled by motion analysis using
synaptic
transistors
nature.com
·
3h
·
Discuss:
r/compsci
🏀
Game Physics
Rogue
Point aims to prove old school is the new cool with a
back-to-basics
shooter
gamesindustry.biz
·
1d
🏀
Game Physics
ROMEO
IS A DEAD MAN
Benchmarks
& PC Performance Analysis
dsogaming.com
·
3d
🚀
Performance
BalatroBench
Benchmarks
Large Language Models Playing Balatro
balatrobench.com
·
12h
·
Discuss:
Hacker News
🚀
Performance
Mobile UI Design for Complex Games:
Lessons
from
RuneScape
Mobile
dev.to
·
2h
·
Discuss:
DEV
🎲
Game Design
You are
probably
overpaying
for intelligence
residuals.bearblog.dev
·
2h
🚀
Performance
This Free Windows App Reveals Hidden CPU, GPU And
Disk
Performance
Spikes
hothardware.com
·
7h
🚀
Performance
Reflections on
prototyping
a
sysadmin
benchmark
samek.fyi
·
4h
🚀
Performance
Resilience Engineering in .NET 8:
Polly
Pipelines
in Practice
hackernoon.com
·
4h
🔀
Parallel Computing
DeepSeek-V3.2
on
GB300
: Performance Breakthrough
blog.vllm.ai
·
23h
🚀
Performance
Bitsum
. Real-time
CPU
Optimization and Automation
bitsum.com
·
2d
⚡
Performance Optimization
Pitching
Your Game
playtank.io
·
1d
·
Discuss:
r/gamedev
🎲
Game Design
The Final
Bottleneck
lucumr.pocoo.org
·
23h
·
Discuss:
Lobsters
,
Hacker News
🚀
Performance
Completed
Hyperparameter
Transfer across Modules, Width, Depth, Batch and
Duration
machinelearning.apple.com
·
23h
🔀
Parallel Computing
Dev
snapshot
:
Godot
4.7 dev 1
godotengine.org
·
46m
·
Discuss:
r/godot
🎯
Game Engines
Olmix
: A framework for data mixing throughout
LM
development
allenai.org
·
7h
🚀
Performance
The
Archive
System (
DevLog
)
kruithne.net
·
1d
·
Discuss:
Hacker News
🔍
Reverse Engineering
Valve is looking to
collect
frame rate data to 'learn about game compatibility and improve Steam' with a 'focus on devices running
SteamOS
'
pcgamer.com
·
10h
🚀
Performance
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