Virtual Bodies and Flickering Signifiers | Katherine Hayles
web.archive.org·21h
🎲Game Design
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Spring Batch Concepts Tutorial to handle large-scale data processing with ease using Spring: Defining Jobs, Steps, Chunk processing, flow control, and workflows...
javatechonline.com·4h
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StranglerFigApplication
martinfowler.com·7h
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News
pakistanlink.org·20h
📟Embedded Systems
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This Week in Gaming (Week 46)
techpowerup.com·2h
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Epismo
producthunt.com·15h
🚀Performance
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Media Week
ttrpg.in·4h
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Announcing the 2025 Innovator Award Winners
blog.wolfram.com·1d
🔀Parallel Computing
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Arduino-Preemptive-RTOS-Demo
📟Embedded Systems
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Sourcekit-Bazel-bsp: iOS Development in Cursor / VSCode, for Bazel projects
🏗️Build Systems
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Enhancing Cloud Workload Isolation via Adaptive Byzantine Fault Tolerance with Multi-Objective Optimization
⚡Performance Optimization
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SIMS-V: Simulated Instruction-Tuning for Spatial Video Understanding
arxiv.org·2d
🏀Game Physics
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Recommended 7 November
store.steampowered.com·2d
🎮Game Optimization
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The compute rethink: Scaling AI where data lives, at the edge
venturebeat.com·3d
🚀Performance
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5 things I wish I never did on my home network (so you don't make the same mistake)
xda-developers.com·1d
🌐Networking Protocols
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NVIDIA DGX Spark Spotted Running Cyberpunk 2077 & Emulated PS3/Xbox Games
hothardware.com·2d
🎮Game Optimization
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C++26 std::execution vs. Rust's async/rayon: Two different philosophies for the future of concurrency?
🔀Parallel Computing
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Don't let these 3 CPU specs trick you into paying more
xda-developers.com·5d
⚡Performance Optimization
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