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machinelearningmastery.com·8h
Shader Programming
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Complexity fills the space it's given
wilsoniumite.com·14h·
Discuss: Hacker News
Zig
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Building Real-Time ML Feature Pipelines with Streaming SQL
timeplus.com·1d·
Discuss: Hacker News
🧠Memory Management
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Low-Level Hacks
blog.raycursive.com·2d·
Discuss: Hacker News
🦀Rust
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Sharpening issue
reddit.com·22h·
Discuss: r/computers
Shader Programming
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Planning > Agents: Getting Reliable Code from LLMs
repoprompt.com·1d·
Discuss: Hacker News
🧠Memory Management
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PC modder installs a working train set on top of their GPU — All aboard the 'PCI Express' to Gamesville
tomshardware.com·10h
💻Computer Hardware
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Computational Imaging Meets LLMs: Zero-Shot IDH Mutation Prediction in Brain Gliomas
arxiv.org·18h
⚙️Compilers
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Getting artefacts. Is it the GPU, PSU or something else?
reddit.com·3h·
Discuss: r/computers
💻Computer Hardware
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Legible vs. Illegible AI Safety Problems
lesswrong.com·2d
Zig
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NOWS: Neural Operator Warm Starts for Accelerating Iterative Solvers
arxiv.org·1d
🎮Game Engines
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Algorithmic Complexity Reduction via Quantized State Space Search
dev.to·2d·
Discuss: DEV
🔧FPGA
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FEX-Emu/FEX FEX-2511
github.com·23h
🦀Rust
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Why agents do not write most of our code – a reality check
octomind.dev·3d·
Discuss: Hacker News
🦀Rust
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SurgViVQA: Temporally-Grounded Video Question Answering for Surgical Scene Understanding
arxiv.org·18h
🎨Computer Graphics
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Show HN: I Vibe-Coded a TUI for AWS Logs Insights in Rust
github.com·2h·
Discuss: Hacker News
🦀Rust
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Automated Semantic Scene Graph Construction & Validation for Real-Time USD Pipelines
dev.to·2d·
Discuss: DEV
🎮Game Engines
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