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📊 Performance Tools
Profilers, Benchmarking, perf, Flame Graphs, Optimization
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Performance
Tip
of the Week #7: Optimizing for application
productivity
abseil.io
·
2d
🧠
Memory Management
The
Prospero
Challenge
mattkeeter.com
·
13h
🎮
Game Engines
Scaling AI Agents: Mastering
Elasticity
, State, and
Throughput
with C#
dev.to
·
9h
·
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DEV
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Operating Systems
Inside
Mesa
26.0's
RADV
RT improvements
pixelcluster.github.io
·
6h
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Hacker News
,
r/linux_gaming
🎮
Game Engines
System
tests
keygen.sh
·
23h
🦀
Rust
How
Anam
Achieved 250% Faster Inference Using
Zymtrace
Continuous GPU Profiling
zymtrace.com
·
1d
🎨
Vulkan
Proving Immediate Mode
GUIs
are
Performant
forrestthewoods.com
·
2d
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Game Engines
Hitting
1,000
tokens
per second on a single RTX 5090
blog.alpindale.net
·
1d
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Hacker News
,
Hacker News
🔢
SIMD
Guide: Getting started with
choosing
a Machine Learning CLIP Model for Smart Search ·
immich-app/immich
github.com
·
5h
🧠
Memory Management
Same Engine, Multiple Gears: Parallelizing
Fixpoint
Iteration at Different
Granularities
(Extended Version)
arxiv.org
·
1d
🔀
Parallel Algorithms
Performance Tip of the Week #53: Precise C++ benchmark
measurements
with Hardware Performance
Counters
abseil.io
·
2d
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Memory Management
Mastering
the art of
frontend
performance optimization
dev.to
·
1d
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Game Engines
Running my
kernel
on real
hardware
kamkow1lair.pl
·
11h
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Operating Systems
Learnings
from Creating a
GUI
Library
blog.s-schoener.com
·
1d
·
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Lobsters
,
Hacker News
🦀
Rust
Sculptor
: The missing
UI
for coding agents
imbue.com
·
2h
🎮
Game Engines
Testing a 6200 and
comparison
with 6100
68kmla.org
·
40m
🧠
Memory Management
Concurrent
vs.
Parallel
Execution in LLM API Calls: From an AI Engineer’s Perspective
pub.towardsai.net
·
23h
🔀
Parallel Algorithms
AI is a High Pass
Filter
for Software
Delivery
bryanfinster.substack.com
·
5h
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Substack
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Game Engines
Mojo
roadmap
docs.modular.com
·
7h
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Rust
Lucene
HNSW
performance: A deep dive into the OS page cache
opensearch.org
·
8h
🧠
Memory Management
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