Systems Programming, Memory Safety, WebAssembly, Performance

How to turn Defender & Sentinel alerts into actionable threat intelligence
vmray.com·12h
📊Performance Tools
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How a Nix flake made our polyglot stack (and new dev onboarding) fast and sane
fiveonefour.com·2d·
Discuss: Hacker News
📦NixOS
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From a Curious Outsider to a GreptimeDB Advocator Journey into Contribution
greptime.com·2d·
Discuss: Hacker News
🎮Game Engines
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🏗️ Mastering Infrastructure as Code: From Manual Chaos to Multi-Cloud Orchestration [Week-7—P1] ⚡
linkedin.com·6h·
Discuss: DEV
🎮Game Engines
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Beads Blows Up
steve-yegge.medium.com·1d
🎮Game Engines
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Understanding multi GPU Parallelism paradigms
datta0.github.io·2d·
Discuss: Hacker News
🎮GPU Programming
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How I built a game engine using MVI in Kotlin and avoided getting fired
dev.to·16h·
Discuss: DEV
🎮Game Engines
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flowengineR: A Modular and Extensible Framework for Fair and Reproducible Workflow Design in R
arxiv.org·3d
📊Performance Tools
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The Secret Life of Python: The String Intern Pool - When Two Strings Are One Object
dev.to·1d·
Discuss: DEV
Programming
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Screeps: MMO RTS sandbox game for programmers
github.com·1d·
Discuss: Hacker News
🎮Game Engines
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Announcing SlopGuard — Open-Source Defence Against AI Supply Chain Attacks
dev.to·16h·
Discuss: DEV
⚙️Compilers
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Building an HTTP Server from TCP Sockets: 250 4,000 RPS
dev.to·15h·
Discuss: DEV
🔀Parallel Algorithms
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DevSecOps in Practice: Closing the Gap Between Development Speed and Security Assurance
devops.com·17h
Zig
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What makes a great developer experience? Lessons from building a VS Code extension for Postgres
reddit.com·3h·
Discuss: r/programming
🎮Game Engines
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JSZip library in Chef codebase.
dev.to·12h·
Discuss: DEV
Zig
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.NET Digest #9
dev.to·14h·
Discuss: DEV
🎮Game Engines
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map-of-shame - Unsafe operations on type-erased maps (Experimental)
github.com·1d·
Discuss: r/golang
Zig
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Show HN: XML-Lib – An over-engineered XML workflow with guardrails and proofs
github.com·13h·
Discuss: Hacker News
⚙️Compilers
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