Generalizing Test-Time Compute-Optimal Scaling as an Optimizable Graph
📊Performance Tools
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Feature Stores 2.0: The Next Frontier of Scalable Data Engineering for AI
hackernoon.com·7h
🦀Rust
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NOWS: Neural Operator Warm Starts for Accelerating Iterative Solvers
arxiv.org·7h
🎮Game Engines
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A fun application of Green’s functions and geometric algebra: Residue calculus
peeterjoot.com·2d
🎨Computer Graphics
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2D or not 2D: a "holographic dictionary'' for Lowest Landau Levels
arxiv.org·1d
🌟Ray Tracing
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What is the proper name for this illustrative, yet realistic art style?
🎨Computer Graphics
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I don't know if you've seen this awesome list or not: A list of Game Development resources to make magic happen.
🎮Game Engines
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flowengineR: A Modular and Extensible Framework for Fair and Reproducible Workflow Design in R
arxiv.org·1d
🦀Rust
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RIS-Assisted 3D Spherical Splatting for Object Composition Visualization using Detection Transformers
arxiv.org·7h
🌟Ray Tracing
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How can i get rid of the problem with purple polygons around the purple flowers?
🎨Computer Graphics
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[Talk] Improving the Incremental System in the Rust Compiler
blog.goose.love·16h
🦀Rust
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Dev snapshot: Godot 4.6 dev 3
🎮Game Engines
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Makefile vs. YAML: Modernizing verification simulation flows
edn.com·2d
📊Performance Tools
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