Arena Allocation, Object Pooling, Garbage Collection, Memory Reuse
Probing AI Safety with Source Code
arxiv.org·1h
AMD researchers reduce graphics card VRAM capacity of 3D-rendered trees from 38GB to just 52 KB with work graphs and mesh nodes — shifting CPU work to the GPU y...
tomshardware.com·19h
Things I have learned writing custom shaders for Hydra
blog.vbuckenham.com·6h
Build a Personalized AI Assistant with Postgres
supabase.com·22h
Who Would Win: A State-of-the-Art Foundation Model or a Neural Net?
pub.towardsai.net·13h
DLL Injections and System API Notes
standinglynx.com·17h
Understanding Prolly Tree Balance
dolthub.com·5h
Introducing BigQuery ObjectRef: Supercharge your multimodal data and AI processing
cloud.google.com·13h
How hippocampal place cells and synaptic plasticity contribute to the progressive acquisition of memories
medicalxpress.com·18h
Toward Environmentally Equitable AI
cacm.acm.org·14h
MUVERA: Making multi-vector retrieval as fast as single-vector search
research.google·16h
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