tl;dr: In Rust, “trait composition” are a neat way to keep code, where a lot of components come together and need to be piped up, clean and avoid spaghettification.

Introduction

A major part of my almost two decade long career in programming has been spent working on “SDKs” in Rust. By which I mean building and maintaining complex systems as libraries used by other developers to implement applications on top of. I did this back at Immmer (now defunct), for Parity with Substrate Core/Client as well as its inner on-chain application SDK to the matrix-rust-sdk and last but not least at Acter for the Acter App and then the Zoe (relay) system.

For a while, but especially during latest…

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