Announcing workflow TTLs
blog.bitdrift.io·5d
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Workflow refresher

Capture is a very different take on mobile observability. Instead of sending gobs of data from every mobile device to our backend for processing, most of which is never read, incurring high costs and mobile device performance overhead, we couple local storage and real-time control to collect data on the mobile device and only send it to the backend when it is explicitly requested. As we like to say, this provides 1000x the data when you need it, and none when you don’t. The main lever of real-time control is what we call the workflow. A workflow is the visual language for directly querying mobile devices, resulting in a finite state machine that is sent from the backend to every mobile device and tells the dev…

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