Microservices are a treacherous path. On paper, they look wonderful: small, focused components; independently deployable units; clean, well-defined interfaces. What could go wrong?

Plenty.

Teams often discover that a system that began as a tidy collection of services has quietly evolved into an Armageddon of impossible-to-trace failures and a painfully slow development experience. Microservices are easy to get wrong and a great way to cause infinite pain. They introduce complexity that has the unfortunate tendency to sneak up on you: you add a call here, expose a tiny API there, share a bit of logic “to stay DRY,” and before you know it, the whole thing is a mess.

To avoid this situation in advance, I propose the following principle: microservices should form a polytree.

Thi…

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