The Probability Paradox: Building WITH Chaos

For the last 50 years, software engineering has had a single, unspoken goal: to kill uncertainty.

We built entire ecosystems designed to eliminate variance. We invented static typing, schema validation, and unit tests for one specific reason — to ensure that our software behaves like a deterministic function:

y = f(x)

In this world, if you feed Input A into the system, you must get Output B. Every single time. The variance (σ²) is zero. If the output changes without the code changing, we call it a “bug” and we fix it.

This is the era of Linear Software.

Then, GenAI arrived, and we realized we were h...

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