Porting diig from iOS to Android in less than 2 weeks
polymonster.co.uk·1d
🔧Indie Development
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28 January 2026

I recently decided to port my music app ‘diig’ to Android since I had some requests from friends and other potential Android users. The app was originally designed and built for iOS using all of my own code and no external frameworks. The whole thing took around 2 weeks to port, not full days work but just a few hours here and there. 2 weeks to port an entire app, 99% feature parity with iOS.

I began work while on the train travelling back to visit my parents and decided to ‘raw dog’ some relaxing ‘casual coding’ on the way. This part of the process was about as relaxing as Super Hans’ infamous ‘relaxing bit of crack’ line in Peep Show. The code base for diig is already multi-platform since the backend uses my game engine [pmte…

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