Inline vs. Pipeline Ray Tracing
evolvebenchmark.com·3d·
Discuss: Hacker News
🌐WebGL
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Spectral rendering, part 1: Spectra
momentsingraphics.de·1d·
💡Global Illumination
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Still using these outdated GPUs? It's time to upgrade now!
howtogeek.com·5h
🌐WebGL
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I built 10k robots simulation with collision avoidance in WebGPU (HTML)
physical-ai.ghost.io·1d·
🌐WebGL
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I need help on how to make a visual similar to the game "Smash Hit"
reddit.com·11h·
Discuss: r/godot
🌐WebGL
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After discontinuing Adobe Aero and Meta Spark: Trace launches as "Canva for AR"
heise.de·15h
🌐WebGL
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Turning Photos Into 3D Gold: The Power of Differentiable Rendering
dev.to·3d·
Discuss: DEV
🌐WebGL
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The Moving Beam Diffraction Geometry: the DIAD Application of a Diffraction Scanning-Probe
arxiv.org·22h
💡Global Illumination
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Multiple Instances of a RayCast3D Causing Issues
v.redd.it·1d·
Discuss: r/godot
🌐WebGL
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Pixelworks' Distributed Rendering Solution Empowers realme's GT8 Series R1 Gaming Chip to Achieve a Performance Leap
prnewswire.com·1d
🌐WebGL
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RTX Remix breathes new life into Grand Theft Auto 4 with full path tracing
techspot.com·3d
🌐WebGL
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ARC Raiders review: Contender for game of the year
notebookcheck.net·1d
🌐WebGL
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This Week in UnrealDev.nvim: Major Cache Overhaul & Smarter Builds!
github.com·16h·
Discuss: DEV
🌐WebGL
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Rasterizer Project - Part: BASIC_END
dev.to·5h·
Discuss: DEV
🔮3D graphics
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Progress Update 1.22 - Optimising the Engine 🛠️
fallahn.itch.io·1d
🌐WebGL
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🏗️ Mastering Infrastructure as Code: From Manual Chaos to Multi-Cloud Orchestration [Week-7—P1] ⚡
linkedin.com·5h·
Discuss: DEV
💡Global Illumination
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LiteStage: Latency-aware Layer Skipping for Multi-stage Reasoning
paperium.net·2h·
Discuss: DEV
🤖LLM
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JPEG Pleno Workshop on Emerging Coding Technologies for Plenoptic Modalities Proceedings
jpeg.org·1d
💡Global Illumination
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Why Colts QB Daniel Jones isn't to blame for all 5 turnovers vs. Steelers: Watch video
nytimes.com·10h
🔮3D graphics
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