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I built 10k robots simulation with collision avoidance in WebGPU (HTML)
physical-ai.ghost.io·1d·
🌐WebGL
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Spectral rendering, part 1: Spectra
momentsingraphics.de·1d·
💡Global Illumination
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Rasterizer Project - Part: BASIC_END
dev.to·11h·
Discuss: DEV
🔮3D graphics
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Embedding TypeScript
andrews.substack.com·1d·
🔷Typescript
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Effective 2DTile destruction methods in Godot
reddit.com·12h·
Discuss: r/godot
🔮3D graphics
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Inline vs. Pipeline Ray Tracing
evolvebenchmark.com·3d·
Discuss: Hacker News
Ray Tracing
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Why to use vector graphics everywhere?
nilostolte.github.io·10h·
Discuss: Hacker News
🌐WebGL
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Pixelworks' Distributed Rendering Solution Empowers realme's GT8 Series R1 Gaming Chip to Achieve a Performance Leap
prnewswire.com·1d
🌐WebGL
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I wrestled AppSync WebSockets for 4 hours so you don’t have to (React + GraphQL Subscriptions)
dev.to·10m·
Discuss: DEV
🔷Typescript
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Fully featured, performant voxel engine
github.com·1d·
🌐WebGL
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Building an Accessible Before/After Slider in React
jsdev.space·1d·
Discuss: Hacker News
🌐WebGL
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LiteStage: Latency-aware Layer Skipping for Multi-stage Reasoning
paperium.net·7h·
Discuss: DEV
🤖LLM
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Still using these outdated GPUs? It's time to upgrade now!
howtogeek.com·11h
Ray Tracing
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An LED Projector as a Lighting Effect
hackaday.com·16h
💡Global Illumination
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Multiple Instances of a RayCast3D Causing Issues
v.redd.it·2d·
Discuss: r/godot
🌐WebGL
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The Web Animation Performance Tier List
motion.dev·2d·
🌐WebGL
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Halloween Town Explorer — A Perfect Landing with a Playable 3D Pumpkin Hunt
moe-charm.github.io·1d·
Discuss: DEV
🌐WebGL
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Victor Wembanyama and Kevin Durant trade poster dunks as NBA's past and future collide
nytimes.com·6h
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CaRF: Enhancing Multi-View Consistency in Referring 3D Gaussian Splatting Segmentation
arxiv.org·1d
🔮3D graphics
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