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13 Arguments About a Transition to Neuralese AIs
lesswrong.com·16h
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Emulating human-like adaptive vision for efficient and flexible machine visual perception
nature.com·2d
💡Global Illumination
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Half life of Frameworks
rsdoiel.github.io·6h
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n8n Matrix Display
hackster.io·1d
💡Global Illumination
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NVIDIA may cancel the GeForce RTX 50 SUPER series
tweaktown.com·1d
🌐WebGL
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🏚️ CSS Art: Haunted House with Parallax Layers
codepen.io·3d·
Discuss: DEV
🌐WebGL
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Pixel Art Filtering
jorenjoestar.github.io·3d·
Discuss: Hacker News
🌐WebGL
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Learnings from pushing TypeScript inference to its limits: bridging static safety and runtime flexibility
reddit.com·13h·
Discuss: r/typescript
🔷Typescript
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Build a Memory Game with ClojureScript & Scittle
clojurecivitas.github.io·9h
🌐WebGL
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Introduction to Godot C# Essentials | A microsoft introduction to Godot for C#
github.com·7h·
Discuss: r/godot
🌐WebGL
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Why TypeScript Won't Save You
cekrem.github.io·2d·
🔷Typescript
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🎲 Another one about build setups Part - II
reaper.is·17h
🌐WebGL
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SVG participates in UNESCO 14th Youth Forum in Uzbekistan
searchlight.vc·1d
💡Global Illumination
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Voxel Grid Visibility
cod.ifies.com·3d·
🌐WebGL
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Top 5 3D Software Work Best with Single GPU
dev.to·2d·
Discuss: DEV
🌐WebGL
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Announcing Magika 1.0: now faster, smarter, and rebuilt in Rust
blogger.com·1d
Svelte
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This Week in UnrealDev.nvim: Major Cache Overhaul & Smarter Builds!
github.com·22h·
Discuss: DEV
🌐WebGL
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How I built a game engine using MVI in Kotlin and avoided getting fired
nek12.dev·21h·
Discuss: r/programming
🌐WebGL
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Need help to only draw portion of Sprite2D that overlaps a TileMapLayer
reddit.com·10h·
Discuss: r/godot
🔮3D graphics
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VIST3A: Text-to-3D by Stitching a Multi-view Reconstruction Network to a VideoGenerator
paperium.net·1d·
Discuss: DEV
🔮3D graphics
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