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MaxSun launches RTX 5080/5070Ti iCraft Plus series with even larger ARGB LED strip and new chibi design
videocardz.com·5h
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New comment by swiftcoder in "Ribir: Non-intrusive GUI framework for Rust/WASM"
news.ycombinator.com·12h·
Discuss: Hacker News
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Frontend or Backend: Where Full-Stack Devs Spend Their Time
thenewstack.io·1d
🌐WebGL
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Interfacing with Wasm from Kotlin
dev.to·1d·
Discuss: DEV
🔷Typescript
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Process of creating a procedural pixel art island map
reddit.com·11h·
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A Monad Guide for Beginners
dev.to·20h·
Discuss: DEV
🔷Typescript
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Paper2Web: Let's Make Your Paper Alive!
paperium.net·1h·
Discuss: DEV
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I wrestled AppSync WebSockets for 4 hours so you don’t have to (React + GraphQL Subscriptions)
dev.to·1d·
Discuss: DEV
🔷Typescript
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SCas4D: Structural Cascaded Optimization for Boosting Persistent 4D Novel ViewSynthesis
paperium.net·1d·
Discuss: DEV
Ray Tracing
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From 'Why the F@&k Do I Need This?' to 'Oh, That's Why' - My GAT Journey
dev.to·2d·
Discuss: DEV
🔷Typescript
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Performance Optimization for JS
dev.to·1d·
Discuss: DEV
🌐WebGL
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QuakeJS Container - Quake 3 Arena in the browser
reddit.com·5h·
Discuss: r/selfhosted
🌐WebGL
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invoke-ai/InvokeAI
github.com·19h
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I need help on how to make a visual similar to the game "Smash Hit"
reddit.com·2d·
Discuss: r/godot
Ray Tracing
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How to Get Started on Building Gen AI Applications
dev.to·10h·
Discuss: DEV
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What if your app's logic was written in... plain English? A crazy experiment with on-device LLMs!
dev.to·11h·
Discuss: DEV
🤖LLM
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Introduction to Godot C# Essentials | A microsoft introduction to Godot for C#
github.com·1d·
Discuss: r/godot
🌐WebGL
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Tips and learnings from developing my first game and releasing it on Steam
reddit.com·1d·
Discuss: r/gamedev
🌐WebGL
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yet another sff rxt 3060 ti + noctua and some 3d-printing
reddit.com·1h·
Discuss: r/sffpc
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