DEVLOG - THE DARK SOULS OF WRITING: Character Writing in a Branching Gameπ₯
just-write-studios.itch.ioΒ·15h
πInteractive Fiction
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AI Agents Observability with OpenTelemetry and the VictoriaMetrics Stack
victoriametrics.comΒ·1d
πTracing
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Show HN: Kumi β a portable, declarative, functional core for business logic
π¦Ollama
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How we built the demo for the Current NOLA Day 2 keynote using Flink and AI
πStream Processing
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libffi/libffi
github.comΒ·11h
πeBPF
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Show HN: Polyglot standard library HTTP client C/C++/Rust/Python and benchmarks
π‘οΈError Handling
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.NET Digest #9
π―WASM Runtime
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Coordination-Free Lane Partitioning for Convergent ANN Search
arxiv.orgΒ·1d
π―Vector Search
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Large number implementation tips?
π·οΈMemory Tagging
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Puzzleet: Turning Algorithm Practice into a Playground for Logical Gaming
π¨Creative Coding
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Programming Languages Lie: Variables Arenβt What You Think They Are
π¬Static Analysis
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A Dynamic Recurrent Adjacency Memory Network for Mixed-Generation Power System Stability Forecasting
arxiv.orgΒ·1d
β±οΈTime Series Analysis
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Steering the Flow: Network Control Through Mathematical Optimization
πΈοΈGraph Theory
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flowengineR: A Modular and Extensible Framework for Fair and Reproducible Workflow Design in R
arxiv.orgΒ·4d
π§Data Engineering
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