electronicarts/ShaderToHuman: HLSL/GLSL library for debugging shaders
github.com·5d·
Discuss: Hacker News
🌐WebGL
Preview
Report Post

Shader To Human (S2H) - HLSL/GLSL library for debugging shaders

This tool helps you with shader writing and debugging. It’s meant to be used for small specific use cases (printing or drawing a few number, 2D or 3D elements) as it was optimized for ease of integration (~ one file, few lines of code). It is not targeting complex UI or minimal performance impact.

The permissive license makes it free for commercial use.

If you want to get a introduction, check out the GPC 2026 presentation (video recording should be out soon) and we suggest to browse the [interactive…

Similar Posts

Loading similar posts...

Keyboard Shortcuts

Navigation
Next / previous item
j/k
Open post
oorEnter
Preview post
v
Post Actions
Love post
a
Like post
l
Dislike post
d
Undo reaction
u
Recommendations
Add interest / feed
Enter
Not interested
x
Go to
Home
gh
Interests
gi
Feeds
gf
Likes
gl
History
gy
Changelog
gc
Settings
gs
Browse
gb
Search
/
General
Show this help
?
Submit feedback
!
Close modal / unfocus
Esc

Press ? anytime to show this help